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I personally switched to DDG months ago when Google opted me into AI search against my will.

The Apple Silicon dev kit shipped in 2019 and the cutoff date is 2028, so it's a pretty mild form of hurry.

If you want to continue to run older software, do what you would do in Windows 11 and spin up VM with an older version of the OS.

I keep a Windows 2000 VM with no network access around just to occasionally play Heroes of Might and Magic 3.


That’s probably the sensible route… No use being idealistic about these things, public companies aren’t known for their sentimentality after all :)

x86 gaming and running x86 Linux software are the exceptions.

> Starting with macOS 28, Rosetta 2 will be largely discontinued. Apple says that after that point, it “will keep a subset of Rosetta functionality aimed at supporting older unmaintained gaming titles, that rely on Intel-based frameworks.”

https://9to5mac.com/2026/02/16/macos-26-4-will-notify-users-...

It's the Mac native x86 software that hasn't been updated in most of a decade that would be affected.


> Retro gaming

What they say is "we will keep a subset of Rosetta functionality aimed at supporting older unmaintained gaming titles, that rely on Intel-based frameworks" which sounds like OS X games. But even if it is all-inclusive "retro" games, that means the 1,000s of contemporary games runnable via Crossover through Steam for Windows are being shut out.

They relented under pressure to continue allowing Linux virtual machines, so hopefully they continue to revisit this decision.

https://developer.apple.com/documentation/apple-silicon/abou...


Given that they could have easily get Steam Deck levels of compatibility with Windows games, but didn’t, I think they’re mainly after the App Store margins for ported games. Having an independent marketplace with tons of Mac-compatible games is a nightmare for them.

Apple is dogmatically anti games, they only spare bare minimum of effort to support videogames as an necessary evil. It's some Jobs' teaching thing.

gaming apps account for approximately 70% of all App Store revenue.

On the iPhone, where they go out of their way to prevent Steam or anyone else eating into that market.

On Mac it's probably closer to 0% of all revenue, and they seem incapable of competing for it.


Of course, I agree. Just saying I think they probably do have to care about the gaming market a whole lot, whether Jobs liked it or not

They tried, but didn't follow through. macOS is corporate abandonware and they don't want to undermine their iOS market with real emulators.

That's an "I'll believe it when I see it working on my machine" matter.

As my sibling post says, it's more likely to work only for some older mac os native games.


I'd expect the exact opposite.

If I'm not mistaken, to keep native titles running, they need to continue to haul around x86 versions of the majority of the system's libraries and frameworks, in which case there's little reason to not continue supporting Rosetta 2 as a whole since the delta between the two library/framework sets is minimal.

To keep games in WINE/CrossOver/etc working all they need to keep around is the x86 translation layer and maybe the x86 slice of OpenGL. Everything else x86 related can be deleted.


> The unremovable U2 album is also a cause for concern

Open the settings and uncheck "automatically download purchased music that isn't on the device".

Fixed.

> movies require another level of trust

When Apple paid the studios extra to alliw them to upgrade previously purchased 480p movies to HD, I'd say they earned it.


Steam games with DRM can be revoked as well.

We've also seen Apple upgrade 480p movies purchased in the past to HD which is an improvement compared to buying physical media.


Jef did go on to create a computer along the lines of his original vision after leaving Apple.

> The Canon Cat used a text-based user interface, without any pointer, mouse, icons, or graphics. All data was seen as a long "stream" of text broken into several pages. Instead of using a traditional command-line interface or menu system, the Cat used its special keyboard, with commands activated by holding down a "Use Front" key and pressing another key.

https://www.wikipedia.org/wiki/Canon_Cat

It was nothing like the Macintosh Apple shipped.


If you want to get some flavor of what editing on the Canon Cat may have felt like, especially the LEAP keys, try Jasper and/or bitters.

Jasper:

https://lab.alexanderobenauer.com/jasper/

https://lab.alexanderobenauer.com/updates/the-jasper-report

bitters:

https://m15o.ichi.city/bitters/

https://nightfall.city/nex/in/m15o/projects/bitters/ (very similar to the link above, but Nex is a neat protocol...)

https://sr.ht/~m15o/bitters/

Furthermore, Internet Archive hosts a runnable Canon Cat Emulation. I believe this means it is available in MAME as well.

https://archive.org/details/canoncat


After seeing a video of the Canon Cat in action, I thought “so, this is a lot like Emacs”.

It is, kind of. The Canon Cat is a good text editor. That's about all it does.

When Raskin was active, there was a whole industry selling "word processors", special purpose computers that just did text processing. Wang and IBM were the biggest makers. The IBM PC was descended from the IBM Displaywriter and used the same monitor. So at the time, word processing looked like the core desktop computer function.

So Raskin perfected the word processor interface. What he didn't get was that computing was not going to stop at word processors.


It looked like a mere word processor, but—much like Emacs, especially org-mode—the Canon Cat was actually contextually aware of what the text meant, and allowed other operations to be performed on it as appropriate. For example, if you start typing numbers into tables, spreadsheet-like functionality became available, including the ability to perform mathematical operations over those numbers and have cells dynamically updated with the new values. Raskin called it a "work processor".

The Forth language was available for programming and extending the machine, via a cheatcode. You had to type in the phrase "enable the Forth language" and evaluate it with a special command or something—you know, one of those things to provide hackability for those who needed such while keeping it an office appliance for the vast majority of users. I don't know if there was an intent for a market or library of third-party software, but that doesn't seem to have arisen.


> The Canon Cat is a good text editor. That's about all it does.

Everything I've read suggested that Raskin intended it to be programmable from the beginning, using Forth. Other descriptions suggested that, while document oriented, it was not intended to be exclusively oriented towards word processing. At least not in the sense of the (dedicated) word processors of the day. That said, I'm not surprised that user interaction was keyboard based. The project had it's origins around 1978/79. It would be about 5 years until computers were sufficiently powerful to support a coherent GUI at a reasonable price.


> What he didn't get was that computing was not going to stop at word processors.

Huh? We seem to have a completely different read of his work, like the whole ZUI Zoomable Interfaces research? That is not about word processing at all. How to navigate and interact with multi-dimensional data.


See another comment that quotes TFA, where what Jef says shows that Canon Cat was not at all "along the lines of his original vision" for the Mackintosh project.

He says that his Mackintosh was also intended to have a graphic display, not a text display, but with a trackball instead of a mouse, therefore it was completely unlike Canon Cat.


USB display support was demoed at a conference at the end of last year.

We’re already almost halfway through this year. A demo half a year ago isn’t shipped. This is like when Apple demos something at WWDC that doesn’t ship until 9 months later in spring the following year.

A patch set landed shortly there after.

https://asahilinux.org/2026/02/progress-report-6-19/


The current leadership team at Asahi decided to prioritize upstreaming their existing work over reverse engineering on newer systems.

Given that you can score a used M1 Air for half the price of a new Macbook Neo (and have Linux be supported), it's an even better value compared to the Framework, for those who prefer Linux.


> it's about paying a bit extra now to be able to go from decent-in-2026

Does "slower than an iPhone chip from a couple of years ago" meet that bar?


The CPU is specifically one of the upgradable components. Should a faster CPU be available in future there's the option to swap it in.

For lots of things, yeah. Don't try to fold proteins or open Facebook or whatever, but if you want to run a 3d printer or make some drawings or organize a bunch of notes and docs it would be way more than enough.

> he is missing the fact that one of the features of the Framework 12 is the modularity of the components

He does explicitly make that point.

> The biggest win is the modular ports.


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