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This is a standalone game that needs to be purchased. For PC, it can be acquired through Steam (https://store.steampowered.com/app/753640/Outer_Wilds/). It is also available on consoles, it is not available on mobile. It is playable with keyboard and mouse, but it was primarily created with a game controller in mind.

At it's core, it's a game about exploration to understand what's happening. I recommend looking around and being curious to enjoy it, and avoid rushing. It's my favorite game.

To give you an estimate, I completed the base game with all secrets in about 20-30h. There's also a DLC called "Echoes of Eyes" adding a new area to explore. In total, I spent 45h to fully complete the game.


Thank you, I just bought Outer Wilders: Archeologist Edition for Nintendo Switch, which appears to be the base game plus the expansion.

To go further, semver provides semantics and an ordering but it says nothing about version requirement syntax. The caret operator to describe a range of versions is not part of the spec. It was introduced by initial semver-aware package managers such as npm or gem. Cargo decided to default to the caret operator, but it's still the caret operator.

In practice, there's no real issue with using the first non-zero component to define the group of API-compatible releases and most package managers agree on the semantics.


Thank you.

Eventually this will get cleared up. I’m close than I’ve ever been to actually handling this, but it’s been 9 years already, so what’s another few months…


Here is mine: https://demurgos.net

There's not much, but I keep a few articles and games there.


The "unexpected" part is that the browser automatically fills some headers on behalf of the user, that the (malicious) origin server does not have access to. For most headers it's not a problem, but cookies are more sensitive.

The core idea behind the token-based defense is to prove that the origin server had access to the value in the first place such that it could have sent it if the browser didn't add it automatically.

I tend to agree that the inclusion of cookies in cross-site requests is the wrong default. Using same-site fixes the problem at the root.

The general recommendation I saw is to have two cookies. One without same-site for read operations, this allows to gracefully handle users navigating to your site. And a second same-site cookie for state-changing operations.


I feel like there's a parallel with SQL where you want to discourage manual interpolation. Taking inspiration from it may help: you may not fully solve it but there are some API ideas and patterns.

A logging framework may have the equivalent of prepared statements. You may also nudge usage where the raw string API is `log.traceRaw(String rawMessage)` while the parametrized one has the nicer naming `log.trace(Template t, param1, param2)`.


You can have 0 parameters and the template is a string...


The point of my message is that you should avoid the `log(string)` signature. Even if it's appealing, it's an easy perf trap.

There are many ideas if you look at SQL libs. In my example I used a different type but there other solutions. Be creative.

    logger.log(new Template("foo"))`
    logger.log("foo", [])
    logger.prepare("foo").log()


And none of those solve the issue.

You pass "foo" to Template. The Template will be instantiated before log ever sees it. You conveniently left out where the Foo string is computed from something that actually need computation.

Like both:

    new Template("doing X to " + thingBeingOperatedOn)

    new Template("doing " + expensiveDebugThing(thingBeingOperatedOn))
You just complicated everything to get the same class of error.

Heck even the existing good way of doing it, which is less complicated than your way, still isn't safe from it.

    logger("doing {}", expensiveDebugThing(thingBeingOperatedOn))
All your examples have the same issue, both with just string concatenation and more expensive calls. You can only get around an unknowing or lazy programmer if the compiler can be smart enough to entirely skip these (JIT or not - a JIT would need to see that these calls never amount to anything and decide to skip them after a while. Not deterministically useful of course).


Yeah, it's hard to prevent a sufficiently motivated dev from shooting itself in the foot; but these still help.

> You conveniently left out where the Foo string is computed from something that actually need computation.

I left it out because the comment I was replying to was pointing that some logs don't have params.

For the approach using a `Template` class, the expectation would be that the doc would call out why this class exists in the first place as to enable lazy computation. Doing string concatenation inside a template constructor should raise a few eyebrows when writing or reviewing code.

I wrote `logger.log(new Template("foo"))` in my previous comment for brevity as it's merely an internet comment and not a real framework. In real code I would not even use stringy logs but structured data attached to a unique code. But since this thread discusses performance of stringy logs, I would expect log templates to be defined as statics/constants that don't contain any runtime value. You could also integrate them with metadata such as log levels, schemas, translations, codes, etc.

Regarding args themselves, you're right that they can also be expensive to compute in the first place. You may then design the args to be passed by a callback which would allow to defer the param computation.

A possible example would be:

    const OPERATION_TIMEOUT = new Template("the operation $operationId timed-out after $duration seconds", {level: "error", code: "E_TIMEOUT"});
    // ...
    function handler(...) {
      // ..
      logger.emit(OPERATION_TIMEOUT, () => ({operationId: "foo", duration: someExpensiveOperationToRetrieveTheDuration()}))
    }
This is still not perfect as you may need to compute some data before the log "just in case" you need it for the log. For example you may want to record the current time, do the operation. If the operation times out, you use the time recorded before the op to compute for how long it ran. If you did not time out and don't log, then getting the current system time is "wasted".

All I'm saying is that `logger.log(str)` is not the only possible API; and that splitting the definition of the log from the actual "emit" is a good pattern.


Unless log() is a macro of some sort that expands to if(logEnabled){internalLog(string)} - which a good optimizer will see through and not expand the string when logging is disabled.


What are TV brands/OSes that complain the least when not connected to the internet?


My LG and Samsung TVs have never been connected to wifi. They don't complain at all.


I looked into it for work at some point as we wanted to support SVG uploads. Stripping <script> is not enough to have an inert file. Scripts can also be attached as attributes. If you want to prevent external resources it gets more complex.

The only reliable solution would be an allowlist of safe elements and attributes, but it would quickly cause compat issues unless you spend time curating the rules. I did not find an existing lib doing it at the time, and it was too much effort to maintain it ourselves.

The solution I ended up implementing was having a sandboxed Chromium instance and communicating with it through the dev tools to load the SVG and rasterize it. This allowed uploading SVG files, but it was then served as rasterized PNGs to other users.


Shouldn't the ignoring of scripting be done at the user agent level? Maybe some kind of HTTP header to allow sites to disable scripts in SVG ala CORS?


It's definitely a possible solution if you control how the file are displayed. In my case I preferred the files to be safe regardless of the mechanism used to view them (less risk of misconfiguration).


Content-Security-Policy: default-src 'none'


It is intentional to avoid non-free projects from building on top of gcc components.

I am not familiar enough with gcc to know how it impacts out-of-tree free projects or internal development.

The decision was taken a long time ago, it may be worth revisiting it.


Over the years several frontends for languages that used to be out-of-tree for years have been integrated. So both working in-tree & outside are definitely possible.


Internal means "not exposed outside some boundary". For most people, this boundary encompasses something larger than a single database, and this boundary can change.


You are talking about forward compatibility.

JS is backwards compatible: new engines support code using old features.

JS is not forward compatible: old engines don't support code using new features.

Regarding your iPad woes, the problem is not the engine but websites breaking compat with it.

The distinction matters as it means that once a website is published it will keep working. The only way to break an existing website is to publish a new version usually. The XSLT situation is note-worthy as it's an exception to this rule.


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