> In particular, I think it's strange to compare the F-16 with the F-35 when the former is regarded to be one of the best fighter jets ever made and the F-35 is infamous for being problematic. My understanding is that they are also different kinds of planes for different purposes, but at any rate, I struggle to focus on UX when there's that contextual elephant in the room.
Also bringing up fighter jets in general might not be the best comparison. A fighter pilot is about the farthest thing from a casual user of a fighter jet. My understanding is they're intensely dedicated to knowing how to operate it effectively, to the point of muscle-memorizing menu navigation button-presses to quickly perform different actions (e.g. memorizing something like the Konami Code to fire a particular type of missile).
So they're almost certainly not like the users of whatever web app your building, so maybe it's not the best idea to let a photo of their controls inspire your UX.
Or even if they chose a Tesla without knobs and buttons, people complain about that endlessly. Sure everything is in a screen which is flexible and easy to program, but nobody can figure out how to adjust the heat.
Also bringing up fighter jets in general might not be the best comparison. A fighter pilot is about the farthest thing from a casual user of a fighter jet. My understanding is they're intensely dedicated to knowing how to operate it effectively, to the point of muscle-memorizing menu navigation button-presses to quickly perform different actions (e.g. memorizing something like the Konami Code to fire a particular type of missile).
So they're almost certainly not like the users of whatever web app your building, so maybe it's not the best idea to let a photo of their controls inspire your UX.
[1] https://en.wikipedia.org/wiki/Konami_Code