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A Pig Quest (piggy18.itch.io)
84 points by ibobev on Feb 15, 2023 | hide | past | favorite | 20 comments


Made by an old boss of mine. I've been lucky enough to always have had good bosses, but Tony is still the best!


Can you elaborate on what kind of projects you were working on together?


He was my manager during my time at Ask.com and later at Bing; quite few years ago now. Lots of search related stuff, especially news clustering.


This is probably the best looking C64 game ever.


> This is probably the best looking C64 game ever.

I loaded the page and started watching the video immediately, wondering why I should care about it. Run of the mill platformer, seemed like graphics and animations were chosen for style reasons, like thousands of other games out there.

Frankly, I wasn't impressed.

It wasn't until I came back to the comments here until I found out it's a C64 game. Now I'm incredibly impressed. Mind blowing to me now. Holy cow.


You should see the port of Eye of the Beholder for C64/128 that shipped November 2022. It's unbelievable. (Worked on, off and on, across 16 years.)


I saw it. It is very impressive too.


Check out Quod Init Exit II. Simpler art but runs in high resolution mode. Also Sam's Journey and the Sonic port. Modern C64 games look so much better than most older games.



Let me mention some other impressive technical achievements on a much undervalued Commodore 8-bit: the Commodore Plus4. Look at this:

AlphaRay: https://www.youtube.com/watch?v=FIRXFRg6U_I&t=388s

Lykia: The Lost Island comparison between C64 and Plus4 https://www.youtube.com/watch?v=fcZiDn3fxh8


A technical marvel! Imagine showing this game on the CES 1982 computer expo where C64 launched ^_^


64k impressive!


1MB cartridge.


Kirby's Adventure for NES back in the day was 768KB. Metal Slader Glory (1991 Japanese release) was a 1MB cartridge.


Most c64 games would fit in about 1/6 of a 170k floppy disc, and loaded entirely into memory at once. Really big ones were on about 4 of those discs. Well, both sides of two discs, since you could flip them over and use the back side.

This thing occupies the equivalent space of about 6 or 7 disc sides. It's crazy huge for a c64 game.


1 Megabit, which works out to be 128 kilobytes.


Huh, that's not even an entire side of a 1541 disc.

But I also just bought it and the game itself lives in a .crt file that OSX says is 1,034,272 bytes, and rounds to 1 megabyte. So I think you may be wrong in saying it is one megabit.

(Doing the math, it is about 5.9 1541 discs worth of data, possibly a bit more if you consider theoretical directory tracks and/or custom recording formats that sacrifice some data density for blazing speed. Not that there appear to be any plans for a floppy version.)


very very hard to play i like it :D


Is a game like this played in a C64 emulator then? If not what makes it a C64 game?


I don't understand the question. The game can be played both on an emulator and on real hardware.




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