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All this makes sense and this is how I would do it.

However there needs to be something whereby if the player adds more new properties of equal land value, then this depresses and moderates the land value of existing properties.

Scarcity of high value properties should increase their own land value. Supplying more of them should lower their land value.

If they don't have that sort of system then rent can only ever increase and the simulation is flawed.



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