Overall this seems good to me, esp. since it’s limited to 2x a game, leaving space for framing and other human elements to the calling, like make up calls, which I generally think are good.
That said. Strike zone height is between 53.5% and 23% of a player’s height. WTFBBQ. That’s a major change, and I don’t understand how it’s going to go with an Ump’s calling the zone — right now a player’s stance can affect the zone height. How will umps assess 53.5% of a player’s height realtime?
I wish mlb would bring all the cricket tech.
The audio meter thing is wiiiiild. (Where they use high precision microphones to determine if the ball made contact with the bat).
Also there’s no excuse for not having full 360 3D representative video for each base. Having some sort of pressure sensor would be useful too.
Better safety features would be useful (like better face protection like the cricket steel grill).
And just more damn cameras for all the edges (like home run or foul lines).
That said. Strike zone height is between 53.5% and 23% of a player’s height. WTFBBQ. That’s a major change, and I don’t understand how it’s going to go with an Ump’s calling the zone — right now a player’s stance can affect the zone height. How will umps assess 53.5% of a player’s height realtime?