I think the most generous interpretation of using 'all' ADS-B data (including things on the ground) would be to have VR and have boxes for all objects, à la the F-35 helmet:
The entire point is that there's no need for someone driving a ground vehicle to see all the ADS-B data. They only need to know if and when a plane is projected to cross the direction in which they're facing. It might also be useful to know the projected speed as well as how far in front of your vehicle it will pass (but you can presumably figure the latter out on your own because, y'know, the runway).
* https://www.radiantvisionsystems.com/blog/worlds-most-advanc...
Not sure if you can do something on a 'simple' HUD that many planes have, so you could see objects in your flight path.