That's a lot of buildup just to say you feel the interface to be unintuitive.
We know how to interact with different items because of experience and common signals -- not all door handles are alike, but different interpretations of the 2 major types (knob and lever) are similar enough to visually signal to us their probable use-case (opening a portal in the wall).
Similarly, I could go on about how the "stop, wait, go lights" at the top of windows in OSX are counterintuitive because they are in the same location as their Windows counterpart, but have different functions. It's not intuitive because the same visual signals provide different outcomes.
We know how to interact with different items because of experience and common signals -- not all door handles are alike, but different interpretations of the 2 major types (knob and lever) are similar enough to visually signal to us their probable use-case (opening a portal in the wall).
Similarly, I could go on about how the "stop, wait, go lights" at the top of windows in OSX are counterintuitive because they are in the same location as their Windows counterpart, but have different functions. It's not intuitive because the same visual signals provide different outcomes.