> All of these might seem like subtle changes, but they make a dramatic difference in the mental exercise of the gameplay.
To call these clones makes as much sense to me as calling them all clones of the classic '15-puzzle'.
There's a continuum of changes. If Threes is '1', and 2048 is '2', then 15 puzzle is 9 or 10. There the only commonality is the 4x4 grid and the idea of moving a tile into an empty space.
There's a continuum of changes. If Threes is '1', and 2048 is '2', then 15 puzzle is 9 or 10. There the only commonality is the 4x4 grid and the idea of moving a tile into an empty space.