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> All of these might seem like subtle changes, but they make a dramatic difference in the mental exercise of the gameplay. To call these clones makes as much sense to me as calling them all clones of the classic '15-puzzle'.

There's a continuum of changes. If Threes is '1', and 2048 is '2', then 15 puzzle is 9 or 10. There the only commonality is the 4x4 grid and the idea of moving a tile into an empty space.



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